What a decision grade actually measures
An A is not a made shot and an F is not a miss. Reel grades the read, not the result, which is why the grade sometimes disagrees with the scoreboard.
Every stat sheet a player has ever been handed measures outcomes. Points, rebounds, shooting percentage. They are easy to count and they are what gets talked about after a game.
The trouble is that outcomes are a noisy signal for whether you are playing well, and over a short season the noise can be louder than the signal.
Why outcomes mislead
A contested fadeaway with eighteen seconds on the shot clock is a bad decision whether or not it goes in. Grade it by the result and the one that drops teaches you to keep taking it, which costs you across a season.
The reverse too. A skip pass to an open shooter is the right read even if the shooter misses, even if it gets tipped. You made the correct choice with the information you had, and that is the part you can repeat on purpose.
So a player improving their decisions can look identical, on a stat sheet, to a player who is not. That is the gap Reel is built to close: it grades the decision, not the outcome, because outcomes already live in the box score.
Roughly what each grade means
- A: the best available read, taken on time.
- B: sound, with a small flaw in timing or execution.
- C: defensible, but a better option was there and you did not take it.
- D: forced, late, or a choice that made the possession harder.
- F: a clear mistake that cost the team the possession.
Your game grade comes from counting those, not from an impression. If the report says B, it is because the logged good and poor decisions add up to a B, and the counts are stated in the summary so you can check the reasoning rather than trust it.
What it does not do
It grades what it can see. Set a screen that springs someone open while the camera is tight on the ball and that read is invisible. Off-ball work is systematically harder to catch than on-ball work.
It also does not know your coach's system. If you were told to deny the middle every time, a decision that looks passive on film may be exactly what you were asked to do. The grade starts a conversation with your coach, it does not replace one.
How to use it
Ignore any single card. One D is noise and probably means you were tired or guessed wrong once.
Look for the same note three or four times. That is a habit, and a habit is the only thing you can realistically change before the next game. It is also why every report ends with one drill rather than a list.
Try it on your own film
Paste a link to a game that is already on YouTube. Free to start, no card needed.
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Your whole game on one timeline
Reel lays every graded decision along the length of the game and plays the film beside it, so you can jump straight to the stretch where it turned.
Filming youth basketball: what to buy, and what to skip
AI cameras start in the high hundreds. A phone you already own, plus about fifty dollars of support, gets you most of the way there.